removed /etc and /opt

This commit is contained in:
cutemeli
2025-12-22 10:48:14 +00:00
parent 5ce7ca2c5d
commit 10d1afbb17
32559 changed files with 0 additions and 6756692 deletions

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@@ -1,67 +0,0 @@
# Setup file from the pygame project
#--StartConfig
SDL = -I/usr/include/SDL -D_REENTRANT -lSDL
FONT = -lSDL_ttf
IMAGE = -lSDL_image
MIXER = -lSDL_mixer
SMPEG = -lsmpeg
PNG = -lpng
JPEG = -ljpeg
SCRAP = -lX11
PORTMIDI = -lportmidi
PORTTIME = -lporttime
#--EndConfig
#DEBUG = -C-W -C-Wall
DEBUG =
#the following modules are optional. you will want to compile
#everything you can, but you can ignore ones you don't have
#dependencies for, just comment them out
imageext src/imageext.c $(SDL) $(IMAGE) $(PNG) $(JPEG) $(DEBUG)
font src/font.c $(SDL) $(FONT) $(DEBUG)
mixer src/mixer.c $(SDL) $(MIXER) $(DEBUG)
mixer_music src/music.c $(SDL) $(MIXER) $(DEBUG)
_numericsurfarray src/_numericsurfarray.c $(SDL) $(DEBUG)
_numericsndarray src/_numericsndarray.c $(SDL) $(MIXER) $(DEBUG)
movie src/movie.c $(SDL) $(SMPEG) $(DEBUG)
scrap src/scrap.c $(SDL) $(SCRAP) $(DEBUG)
_camera src/_camera.c src/camera_v4l2.c src/camera_v4l.c $(SDL) $(DEBUG)
pypm src/pypm.c $(SDL) $(PORTMIDI) $(PORTTIME) $(DEBUG)
GFX = src/SDL_gfx/SDL_gfxPrimitives.c
#GFX = src/SDL_gfx/SDL_gfxBlitFunc.c src/SDL_gfx/SDL_gfxPrimitives.c
gfxdraw src/gfxdraw.c $(SDL) $(GFX) $(DEBUG)
#these modules are required for pygame to run. they only require
#SDL as a dependency. these should not be altered
base src/base.c $(SDL) $(DEBUG)
cdrom src/cdrom.c $(SDL) $(DEBUG)
color src/color.c $(SDL) $(DEBUG)
constants src/constants.c $(SDL) $(DEBUG)
display src/display.c $(SDL) $(DEBUG)
event src/event.c $(SDL) $(DEBUG)
fastevent src/fastevent.c src/fastevents.c $(SDL) $(DEBUG)
key src/key.c $(SDL) $(DEBUG)
mouse src/mouse.c $(SDL) $(DEBUG)
rect src/rect.c $(SDL) $(DEBUG)
rwobject src/rwobject.c $(SDL) $(DEBUG)
surface src/surface.c src/alphablit.c src/surface_fill.c $(SDL) $(DEBUG)
surflock src/surflock.c $(SDL) $(DEBUG)
time src/time.c $(SDL) $(DEBUG)
joystick src/joystick.c $(SDL) $(DEBUG)
draw src/draw.c $(SDL) $(DEBUG)
image src/image.c $(SDL) $(DEBUG)
overlay src/overlay.c $(SDL) $(DEBUG)
transform src/transform.c src/rotozoom.c src/scale2x.c src/scale_mmx.c $(SDL) $(DEBUG)
mask src/mask.c src/bitmask.c $(SDL) $(DEBUG)
bufferproxy src/bufferproxy.c $(SDL) $(DEBUG)
pixelarray src/pixelarray.c $(SDL) $(DEBUG)
_arraysurfarray src/_arraysurfarray.c $(SDL) $(DEBUG)

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@@ -1,41 +0,0 @@
"""Test suite for distutils.
This test suite consists of a collection of test modules in the
distutils.tests package. Each test module has a name starting with
'test' and contains a function test_suite(). The function is expected
to return an initialized unittest.TestSuite instance.
Tests for the command classes in the distutils.command package are
included in distutils.tests as well, instead of using a separate
distutils.command.tests package, since command identification is done
by import rather than matching pre-defined names.
"""
import os
import sys
import unittest
from test.support import run_unittest
from test.support.warnings_helper import save_restore_warnings_filters
here = os.path.dirname(__file__) or os.curdir
def test_suite():
suite = unittest.TestSuite()
for fn in os.listdir(here):
if fn.startswith("test") and fn.endswith(".py"):
modname = "distutils.tests." + fn[:-3]
# bpo-40055: Save/restore warnings filters to leave them unchanged.
# Importing tests imports docutils which imports pkg_resources
# which adds a warnings filter.
with save_restore_warnings_filters():
__import__(modname)
module = sys.modules[modname]
suite.addTest(module.test_suite())
return suite
if __name__ == "__main__":
run_unittest(test_suite())

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